mirror of
https://github.com/X11Libre/xserver.git
synced 2026-01-26 14:03:17 +00:00
Brought back the code removed in that commit so that we can bring back Cygwin support. Small changes are done in the process of resolving conflicts against the current head. Some checks have not been reverted, because they were not necessary anymore. Signed-off-by: b-aaz <b-aazbsd@proton.me>
792 lines
21 KiB
C
792 lines
21 KiB
C
/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
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/*
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* (C) Copyright IBM Corporation 2005
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* IBM,
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* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <dix-config.h>
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#include <GL/gl.h>
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#include "glxserver.h"
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#include "indirect_size.h"
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#include "indirect_reqsize.h"
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#include "misc.h"
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#ifdef HAVE_ALIAS
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#define ALIAS2(from,to) \
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GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \
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__attribute__ ((alias( # to )));
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#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
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#else
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#define ALIAS(from,to) \
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GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \
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{ return __glX ## to ## ReqSize( pc, swap, reqlen ); }
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#endif
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int
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__glXCallListsReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei n = *(GLsizei *) (pc + 0);
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GLenum type = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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n = bswap_32(n);
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type = bswap_32(type);
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}
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compsize = __glCallLists_size(type);
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return safe_pad(safe_mul(compsize, n));
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}
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int
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__glXBitmapReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLsizei width = *(GLsizei *) (pc + 20);
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GLsizei height = *(GLsizei *) (pc + 24);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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width = bswap_32(width);
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height = bswap_32(height);
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}
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return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXFogfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 0);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glFogfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXLightfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glLightfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXLightModelfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 0);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glLightModelfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXMaterialfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glMaterialfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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}
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return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexParameterfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXTexImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 32);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 32);
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GLsizei height = *(GLsizei *) (pc + 36);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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height = bswap_32(height);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexEnvfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXTexGendvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexGendv_size(pname);
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return safe_pad(safe_mul(compsize, 8));
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}
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int
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__glXTexGenfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexGenfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei mapsize = *(GLsizei *) (pc + 4);
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if (swap) {
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mapsize = bswap_32(mapsize);
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}
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return safe_pad(safe_mul(mapsize, 4));
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}
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int
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__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei mapsize = *(GLsizei *) (pc + 4);
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if (swap) {
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mapsize = bswap_32(mapsize);
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}
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return safe_pad(safe_mul(mapsize, 2));
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}
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int
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__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLsizei width = *(GLsizei *) (pc + 20);
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GLsizei height = *(GLsizei *) (pc + 24);
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GLenum format = *(GLenum *) (pc + 28);
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GLenum type = *(GLenum *) (pc + 32);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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width = bswap_32(width);
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height = bswap_32(height);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, 0, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei n = *(GLsizei *) (pc + 0);
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if (swap) {
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n = bswap_32(n);
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}
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return safe_pad(safe_add(safe_mul(n, 4), safe_mul(n, 4)));
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}
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int
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__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 36);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 36);
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GLsizei height = *(GLsizei *) (pc + 40);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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height = bswap_32(height);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXColorTableReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 28);
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GLenum format = *(GLenum *) (pc + 32);
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GLenum type = *(GLenum *) (pc + 36);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glColorTableParameterfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXColorSubTableReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei count = *(GLsizei *) (pc + 28);
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GLenum format = *(GLenum *) (pc + 32);
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GLenum type = *(GLenum *) (pc + 36);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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count = bswap_32(count);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, count, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 28);
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GLenum format = *(GLenum *) (pc + 36);
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GLenum type = *(GLenum *) (pc + 40);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
|
|
GLint alignment = *(GLint *) (pc + 16);
|
|
GLenum target = *(GLenum *) (pc + 20);
|
|
GLsizei width = *(GLsizei *) (pc + 28);
|
|
GLsizei height = *(GLsizei *) (pc + 32);
|
|
GLenum format = *(GLenum *) (pc + 36);
|
|
GLenum type = *(GLenum *) (pc + 40);
|
|
|
|
if (swap) {
|
|
row_length = bswap_32(row_length);
|
|
skip_rows = bswap_32(skip_rows);
|
|
alignment = bswap_32(alignment);
|
|
target = bswap_32(target);
|
|
width = bswap_32(width);
|
|
height = bswap_32(height);
|
|
format = bswap_32(format);
|
|
type = bswap_32(type);
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, 1,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLenum pname = *(GLenum *) (pc + 4);
|
|
GLsizei compsize;
|
|
|
|
if (swap) {
|
|
pname = bswap_32(pname);
|
|
}
|
|
|
|
compsize = __glConvolutionParameterfv_size(pname);
|
|
return safe_pad(safe_mul(compsize, 4));
|
|
}
|
|
|
|
int
|
|
__glXTexImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLint row_length = *(GLint *) (pc + 4);
|
|
GLint image_height = *(GLint *) (pc + 8);
|
|
GLint skip_rows = *(GLint *) (pc + 16);
|
|
GLint skip_images = *(GLint *) (pc + 20);
|
|
GLint alignment = *(GLint *) (pc + 32);
|
|
GLenum target = *(GLenum *) (pc + 36);
|
|
GLsizei width = *(GLsizei *) (pc + 48);
|
|
GLsizei height = *(GLsizei *) (pc + 52);
|
|
GLsizei depth = *(GLsizei *) (pc + 56);
|
|
GLenum format = *(GLenum *) (pc + 68);
|
|
GLenum type = *(GLenum *) (pc + 72);
|
|
|
|
if (swap) {
|
|
row_length = bswap_32(row_length);
|
|
image_height = bswap_32(image_height);
|
|
skip_rows = bswap_32(skip_rows);
|
|
skip_images = bswap_32(skip_images);
|
|
alignment = bswap_32(alignment);
|
|
target = bswap_32(target);
|
|
width = bswap_32(width);
|
|
height = bswap_32(height);
|
|
depth = bswap_32(depth);
|
|
format = bswap_32(format);
|
|
type = bswap_32(type);
|
|
}
|
|
|
|
if (*(CARD32 *) (pc + 76))
|
|
return 0;
|
|
|
|
return __glXImageSize(format, type, target, width, height, depth,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLint row_length = *(GLint *) (pc + 4);
|
|
GLint image_height = *(GLint *) (pc + 8);
|
|
GLint skip_rows = *(GLint *) (pc + 16);
|
|
GLint skip_images = *(GLint *) (pc + 20);
|
|
GLint alignment = *(GLint *) (pc + 32);
|
|
GLenum target = *(GLenum *) (pc + 36);
|
|
GLsizei width = *(GLsizei *) (pc + 60);
|
|
GLsizei height = *(GLsizei *) (pc + 64);
|
|
GLsizei depth = *(GLsizei *) (pc + 68);
|
|
GLenum format = *(GLenum *) (pc + 76);
|
|
GLenum type = *(GLenum *) (pc + 80);
|
|
|
|
if (swap) {
|
|
row_length = bswap_32(row_length);
|
|
image_height = bswap_32(image_height);
|
|
skip_rows = bswap_32(skip_rows);
|
|
skip_images = bswap_32(skip_images);
|
|
alignment = bswap_32(alignment);
|
|
target = bswap_32(target);
|
|
width = bswap_32(width);
|
|
height = bswap_32(height);
|
|
depth = bswap_32(depth);
|
|
format = bswap_32(format);
|
|
type = bswap_32(type);
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, depth,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 20);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 24);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 28);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexSubImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 36);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXPointParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLenum pname = *(GLenum *) (pc + 0);
|
|
GLsizei compsize;
|
|
|
|
if (swap) {
|
|
pname = bswap_32(pname);
|
|
}
|
|
|
|
compsize = __glPointParameterfv_size(pname);
|
|
return safe_pad(safe_mul(compsize, 4));
|
|
}
|
|
|
|
int
|
|
__glXDrawBuffersReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 0);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 4));
|
|
}
|
|
|
|
int
|
|
__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei len = *(GLsizei *) (pc + 8);
|
|
|
|
if (swap) {
|
|
len = bswap_32(len);
|
|
}
|
|
|
|
return safe_pad(len);
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 8));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 16));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 24));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 12));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 6));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 32));
|
|
}
|
|
|
|
ALIAS(Fogiv, Fogfv)
|
|
ALIAS(Lightiv, Lightfv)
|
|
ALIAS(LightModeliv, LightModelfv)
|
|
ALIAS(Materialiv, Materialfv)
|
|
ALIAS(TexParameteriv, TexParameterfv)
|
|
ALIAS(TexEnviv, TexEnvfv)
|
|
ALIAS(TexGeniv, TexGenfv)
|
|
ALIAS(PixelMapuiv, PixelMapfv)
|
|
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
|
|
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
|
|
ALIAS(CompressedTexSubImage1D, CompressedTexImage1D)
|
|
ALIAS(CompressedTexSubImage2D, CompressedTexImage3D)
|
|
ALIAS(PointParameteriv, PointParameterfv)
|
|
ALIAS(DeleteFramebuffers, DrawBuffers)
|
|
ALIAS(DeleteRenderbuffers, DrawBuffers)
|
|
ALIAS(VertexAttribs1fvNV, PixelMapfv)
|
|
ALIAS(VertexAttribs1svNV, PixelMapusv)
|
|
ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
|
|
ALIAS(VertexAttribs2svNV, PixelMapfv)
|
|
ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
|
|
ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
|
|
ALIAS(VertexAttribs4ubvNV, PixelMapfv)
|