mirror of
https://github.com/X11Libre/xserver.git
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396 lines
11 KiB
C
396 lines
11 KiB
C
/* SPDX-License-Identifier: MIT OR X11
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*
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* Copyright © 2026 stefan11111 <stefan11111@shitposting.expert>
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*/
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#include <kdrive-config.h>
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#include <X11/Xfuncproto.h>
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#include <epoxy/egl.h>
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#include "scrnintstr.h"
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#include "glamor_priv.h"
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#include "glamor_egl.h"
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#include "glamor_glx_provider.h"
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#include "glx_extinit.h"
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#include "fbdev.h"
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const char *fbdev_glvnd_provider = "mesa";
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static void
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fbdev_glamor_egl_cleanup(FbdevScrPriv *scrpriv)
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{
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if (scrpriv->display != EGL_NO_DISPLAY) {
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if (scrpriv->ctx != EGL_NO_CONTEXT) {
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eglDestroyContext(scrpriv->display, scrpriv->ctx);
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}
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eglMakeCurrent(scrpriv->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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/*
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* Force the next glamor_make_current call to update the context
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* (on hot unplug another GPU may still be using glamor)
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*/
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lastGLContext = NULL;
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eglTerminate(scrpriv->display);
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scrpriv->display = EGL_NO_DISPLAY;
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}
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}
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static void
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glamor_egl_make_current(struct glamor_context *glamor_ctx)
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{
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/* There's only a single global dispatch table in Mesa. EGL, GLX,
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* and AIGLX's direct dispatch table manipulation don't talk to
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* each other. We need to set the context to NULL first to avoid
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* EGL's no-op context change fast path when switching back to
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* EGL.
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*/
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eglMakeCurrent(glamor_ctx->display, EGL_NO_SURFACE,
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (!eglMakeCurrent(glamor_ctx->display,
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glamor_ctx->surface, glamor_ctx->surface,
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glamor_ctx->ctx)) {
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FatalError("Failed to make EGL context current\n");
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}
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}
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static Bool fbdev_glamor_egl_init(ScreenPtr screen);
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Bool
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fbdevInitAccel(ScreenPtr pScreen)
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{
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KdScreenPriv(pScreen);
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KdScreenInfo *screen = pScreenPriv->screen;
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FbdevScrPriv *scrpriv = screen->driver;
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static Bool vendor_initialized = FALSE;
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if (!fbdev_glamor_egl_init(pScreen)) {
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screen->dumb = TRUE;
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return FALSE;
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}
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if (!glamor_init(pScreen, GLAMOR_USE_EGL_SCREEN | GLAMOR_NO_DRI3)) {
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fbdev_glamor_egl_cleanup(scrpriv);
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screen->dumb = TRUE;
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return FALSE;
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}
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if (!vendor_initialized) {
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GlxPushProvider(&glamor_provider);
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vendor_initialized = TRUE;
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}
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return TRUE;
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}
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void
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fbdevEnableAccel(ScreenPtr screen)
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{
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(void)screen;
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}
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void
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fbdevDisableAccel(ScreenPtr screen)
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{
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(void)screen;
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}
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void
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fbdevFiniAccel(ScreenPtr pScreen)
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{
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KdScreenPriv(pScreen);
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KdScreenInfo *screen = pScreenPriv->screen;
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FbdevScrPriv *scrpriv = screen->driver;
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fbdev_glamor_egl_cleanup(scrpriv);
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}
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static Bool
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glamor_query_devices_ext(EGLDeviceEXT **devices, EGLint *num_devices)
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{
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EGLint max_devices = 0;
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*devices = NULL;
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*num_devices = 0;
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if (!epoxy_has_egl_extension(NULL, "EGL_EXT_device_query") ||
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!epoxy_has_egl_extension(NULL, "EGL_EXT_device_enumeration")) {
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return FALSE;
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}
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if (!eglQueryDevicesEXT(0, NULL, &max_devices)) {
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return FALSE;
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}
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*devices = calloc(sizeof(EGLDeviceEXT), max_devices);
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if (*devices == NULL) {
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return FALSE;
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}
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if (!eglQueryDevicesEXT(max_devices, *devices, num_devices)) {
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free(*devices);
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*devices = NULL;
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*num_devices = 0;
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return FALSE;
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}
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if (*num_devices < max_devices) {
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/* Shouldn't happen */
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void *tmp = realloc(*devices, *num_devices * sizeof(EGLDeviceEXT));
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if (tmp) {
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*devices = tmp;
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}
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}
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return TRUE;
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}
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static inline Bool
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glamor_egl_device_matches_config(EGLDeviceEXT device, Bool strict)
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{
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if (!strict) {
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return TRUE;
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}
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/**
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* For some reason, this isn't part of the epoxy headers.
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* It is part of EGL/eglext.h, but we can't include that
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* alongside the expoxy headers.
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*
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* See: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_device_persistent_id.txt
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* for the spec where this is defined
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*/
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#ifndef EGL_DRIVER_NAME_EXT
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#define EGL_DRIVER_NAME_EXT 0x335E
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#endif
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const char *driver_name = eglQueryDeviceStringEXT(device, EGL_DRIVER_NAME_EXT);
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if (!driver_name) {
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return FALSE;
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}
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if (!strcmp(driver_name, fbdev_glvnd_provider)) {
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return TRUE;
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}
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/**
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* This is not specific to nvidia,
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* but I don't know of any gl library vendors
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* other than mesa and nvidia
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*/
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Bool device_is_nvidia = !!strstr(driver_name, "nvidia");
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Bool config_is_nvidia = !!strstr(fbdev_glvnd_provider, "nvidia");
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return device_is_nvidia == config_is_nvidia;
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}
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static Bool
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fbdev_glamor_egl_init_display(FbdevScrPriv *scrpriv)
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{
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EGLDeviceEXT *devices = NULL;
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EGLint num_devices = 0;
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#define GLAMOR_EGL_TRY_PLATFORM(platform, native, platform_fallback) \
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scrpriv->display = glamor_egl_get_display2(platform, native, platform_fallback); \
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if (scrpriv->display != EGL_NO_DISPLAY) { \
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if (eglInitialize(scrpriv->display, NULL, NULL)) { \
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free(devices); \
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return TRUE; \
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} \
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eglTerminate(scrpriv->display); \
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scrpriv->display = EGL_NO_DISPLAY; \
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}
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if (glamor_query_devices_ext(&devices, &num_devices)) {
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/* Try a strict match first */
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for (uint32_t i = 0; i < num_devices; i++) {
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if (glamor_egl_device_matches_config(devices[i], TRUE)) {
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GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_DEVICE_EXT, devices[i], TRUE);
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}
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}
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/* Try a try a less strict match now */
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for (uint32_t i = 0; i < num_devices; i++) {
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if (glamor_egl_device_matches_config(devices[i], FALSE)) {
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GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_DEVICE_EXT, devices[i], TRUE);
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}
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}
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}
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GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY, FALSE);
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/**
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* According to https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_platform_device.txt :
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*
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* When <platform> is EGL_PLATFORM_DEVICE_EXT, <native_display> must
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* be an EGLDeviceEXT object. Platform-specific extensions may
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* define other valid values for <platform>.
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*
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* As far as I know, this is the relevant standard, and it has not been superceeded in this regard.
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* However, some vendors do allow passing EGL_DEFAULT_DISPLAY as the <native_display> argument.
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* So, while this is incorrect according to the standard, it doesn't hurt, and it actually does
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* something with some vendors (notably intel from my testing).
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*/
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GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_DEVICE_EXT, EGL_DEFAULT_DISPLAY, TRUE);
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#undef GLAMOR_EGL_TRY_PLATFORM
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return FALSE;
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}
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static Bool
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fbdev_glamor_egl_try_big_gl_api(FbdevScrPriv *scrpriv)
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{
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if (eglBindAPI(EGL_OPENGL_API)) {
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static const EGLint config_attribs_core[] = {
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EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
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EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
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EGL_CONTEXT_MAJOR_VERSION_KHR,
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GLAMOR_GL_CORE_VER_MAJOR,
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EGL_CONTEXT_MINOR_VERSION_KHR,
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GLAMOR_GL_CORE_VER_MINOR,
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EGL_NONE
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};
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static const EGLint config_attribs[] = {
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EGL_NONE
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};
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scrpriv->ctx = eglCreateContext(scrpriv->display,
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EGL_NO_CONFIG_KHR, EGL_NO_CONTEXT,
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config_attribs_core);
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if (scrpriv->ctx == EGL_NO_CONTEXT)
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scrpriv->ctx = eglCreateContext(scrpriv->display,
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EGL_NO_CONFIG_KHR,
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EGL_NO_CONTEXT,
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config_attribs);
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}
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if (scrpriv->ctx != EGL_NO_CONTEXT) {
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if (!eglMakeCurrent(scrpriv->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, scrpriv->ctx)) {
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return FALSE;
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}
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if (epoxy_gl_version() < 21) {
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/* Ignoring GL < 2.1, falling back to GLES */
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eglDestroyContext(scrpriv->display, scrpriv->ctx);
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scrpriv->ctx = EGL_NO_CONTEXT;
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}
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}
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return TRUE;
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}
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static Bool
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fbdev_glamor_egl_try_gles_api(FbdevScrPriv *scrpriv)
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{
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static const EGLint config_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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if (!eglBindAPI(EGL_OPENGL_ES_API)) {
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return FALSE;
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}
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scrpriv->ctx = eglCreateContext(scrpriv->display,
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EGL_NO_CONFIG_KHR, EGL_NO_CONTEXT,
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config_attribs);
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if (scrpriv->ctx != EGL_NO_CONTEXT) {
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if (!eglMakeCurrent(scrpriv->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE, scrpriv->ctx)) {
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return FALSE;
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}
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}
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return TRUE;
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}
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static Bool
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fbdev_glamor_bind_gl_api(FbdevScrPriv *scrpriv)
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{
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if (fbdev_glamor_egl_try_big_gl_api(scrpriv)) {
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return TRUE;
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}
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return fbdev_glamor_egl_try_gles_api(scrpriv);
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}
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static Bool
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fbdev_glamor_egl_init(ScreenPtr pScreen)
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{
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KdScreenPriv(pScreen);
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KdScreenInfo *screen = pScreenPriv->screen;
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FbdevScrPriv *scrpriv = screen->driver;
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if (!fbdev_glamor_egl_init_display(scrpriv)) {
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screen->dumb = TRUE;
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return FALSE;
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}
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if (!fbdev_glamor_bind_gl_api(scrpriv)) {
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fbdev_glamor_egl_cleanup(scrpriv);
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screen->dumb = TRUE;
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return FALSE;
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}
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return TRUE;
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}
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/* Actual glamor functionality */
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void
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glamor_egl_screen_init(ScreenPtr pScreen, struct glamor_context *glamor_ctx)
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{
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KdScreenPriv(pScreen);
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KdScreenInfo *screen = pScreenPriv->screen;
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FbdevScrPriv *scrpriv = screen->driver;
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/* No dri3 */
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glamor_ctx->display = scrpriv->display;
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glamor_ctx->ctx = scrpriv->ctx;
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glamor_ctx->surface = EGL_NO_SURFACE;
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glamor_ctx->make_current = glamor_egl_make_current;
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}
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/* Stubs for glamor */
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#define SET(ptr, val) if(ptr) { *ptr = val; }
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int
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glamor_egl_fd_name_from_pixmap(ScreenPtr screen,
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PixmapPtr pixmap,
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CARD16 *stride, CARD32 *size)
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{
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(void)screen;
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(void)pixmap;
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SET(stride, 0);
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SET(size, 0);
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return -1;
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}
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int
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glamor_egl_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
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uint32_t *offsets, uint32_t *strides,
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uint64_t *modifier)
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{
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(void)screen;
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(void)pixmap;
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(void)fds;
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(void)offsets;
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(void)strides;
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(void)modifier;
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return 0;
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}
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int
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glamor_egl_fd_from_pixmap(ScreenPtr screen, PixmapPtr pixmap,
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CARD16 *stride, CARD32 *size)
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{
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(void)screen;
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(void)pixmap;
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SET(stride, 0);
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SET(size, 0);
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return -1;
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}
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