Enrico Weigelt, metux IT consult 51bafc8244 render: drop SProcRenderDispatch() and SProcRenderVector[]
Now that we don't have any SProc*'s anymore (everything now done by the
corresponding Proc*'s), there's no need for SProcRenderDispatch() entry
point and the SProcRenderVector[] call table anymore.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-11-09 17:22:26 +01:00
..
2024-10-10 13:38:31 +00:00
2024-10-10 13:38:31 +00:00