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This header needs to be included first, otherwise things can easily get really messed up. The current code only works by accident, because some other header already including it early enough - but a subtle change in include order can easy break it. Thus, always make sure the header is really included first. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
233 lines
6.4 KiB
C
233 lines
6.4 KiB
C
/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and/or associated documentation files (the
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* "Materials"), to deal in the Materials without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Materials, and to
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* permit persons to whom the Materials are furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* unaltered in all copies or substantial portions of the Materials.
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* Any additions, deletions, or changes to the original source files
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* must be clearly indicated in accompanying documentation.
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*
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* If only executable code is distributed, then the accompanying
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* documentation must state that "this software is based in part on the
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* work of the Khronos Group."
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#include <dix-config.h>
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#include "vndserver_priv.h"
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#include <pixmapstr.h>
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#include "vndservervendor.h"
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static ClientPtr requestClient = NULL;
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void GlxSetRequestClient(ClientPtr client)
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{
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requestClient = client;
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}
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static GlxServerVendor *LookupXIDMapResource(XID id)
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{
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void *ptr = NULL;
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int rv;
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rv = dixLookupResourceByType(&ptr, id, idResource, NULL, DixReadAccess);
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if (rv == Success) {
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return (GlxServerVendor *) ptr;
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} else {
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return NULL;
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}
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}
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GlxServerVendor *GlxGetXIDMap(XID id)
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{
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GlxServerVendor *vendor = LookupXIDMapResource(id);
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if (vendor == NULL) {
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// If we haven't seen this XID before, then it may be a drawable that
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// wasn't created through GLX, like a regular X window or pixmap. Try
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// to look up a matching drawable to find a screen number for it.
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void *ptr = NULL;
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int rv = dixLookupResourceByClass(&ptr, id, RC_DRAWABLE, NULL,
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DixGetAttrAccess);
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if (rv == Success && ptr != NULL) {
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DrawablePtr draw = (DrawablePtr) ptr;
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vendor = GlxGetVendorForScreen(requestClient, draw->pScreen);
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}
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}
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return vendor;
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}
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Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor)
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{
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if (id == 0 || vendor == NULL) {
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return FALSE;
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}
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if (LookupXIDMapResource(id) != NULL) {
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return FALSE;
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}
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return AddResource(id, idResource, vendor);
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}
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void GlxRemoveXIDMap(XID id)
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{
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FreeResourceByType(id, idResource, FALSE);
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}
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GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor)
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{
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GlxClientPriv *cl;
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unsigned int index;
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if (vendor == NULL) {
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return NULL;
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}
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cl = GlxGetClientData(client);
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if (cl == NULL) {
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return NULL;
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}
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// Look for a free tag index.
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for (index=0; index<cl->contextTagCount; index++) {
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if (cl->contextTags[index].vendor == NULL) {
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break;
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}
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}
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if (index >= cl->contextTagCount) {
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// We didn't find a free entry, so grow the array.
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GlxContextTagInfo *newTags;
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unsigned int newSize = cl->contextTagCount * 2;
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if (newSize == 0) {
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// TODO: What's a good starting size for this?
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newSize = 16;
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}
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newTags = (GlxContextTagInfo *)
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realloc(cl->contextTags, newSize * sizeof(GlxContextTagInfo));
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if (newTags == NULL) {
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return NULL;
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}
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memset(&newTags[cl->contextTagCount], 0,
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(newSize - cl->contextTagCount) * sizeof(GlxContextTagInfo));
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index = cl->contextTagCount;
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cl->contextTags = newTags;
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cl->contextTagCount = newSize;
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}
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assert(index < cl->contextTagCount);
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memset(&cl->contextTags[index], 0, sizeof(GlxContextTagInfo));
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cl->contextTags[index].tag = (GLXContextTag) (index + 1);
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cl->contextTags[index].client = client;
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cl->contextTags[index].vendor = vendor;
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return &cl->contextTags[index];
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}
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GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag)
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{
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GlxClientPriv *cl = GlxGetClientData(client);
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if (cl == NULL) {
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return NULL;
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}
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if (tag > 0 && (tag - 1) < cl->contextTagCount) {
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if (cl->contextTags[tag - 1].vendor != NULL) {
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assert(cl->contextTags[tag - 1].client == client);
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return &cl->contextTags[tag - 1];
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}
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}
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return NULL;
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}
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void GlxFreeContextTag(GlxContextTagInfo *tagInfo)
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{
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if (tagInfo != NULL) {
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tagInfo->vendor = NULL;
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tagInfo->vendor = NULL;
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tagInfo->data = NULL;
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tagInfo->context = None;
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tagInfo->drawable = None;
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tagInfo->readdrawable = None;
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}
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}
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Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor)
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{
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GlxScreenPriv *priv;
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if (vendor == NULL) {
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return FALSE;
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}
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priv = GlxGetScreen(screen);
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if (priv == NULL) {
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return FALSE;
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}
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if (priv->vendor != NULL) {
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return FALSE;
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}
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priv->vendor = vendor;
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return TRUE;
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}
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Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor)
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{
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GlxClientPriv *cl;
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if (screen == NULL || screen->isGPU) {
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return FALSE;
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}
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cl = GlxGetClientData(client);
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if (cl == NULL) {
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return FALSE;
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}
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if (vendor != NULL) {
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cl->vendors[screen->myNum] = vendor;
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} else {
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cl->vendors[screen->myNum] = GlxGetVendorForScreen(NULL, screen);
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}
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return TRUE;
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}
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GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
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{
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// Note that the client won't be sending GPU screen numbers, so we don't
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// need per-client mappings for them.
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if (client != NULL && !screen->isGPU) {
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GlxClientPriv *cl = GlxGetClientData(client);
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if (cl != NULL) {
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return cl->vendors[screen->myNum];
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} else {
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return NULL;
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}
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} else {
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GlxScreenPriv *priv = GlxGetScreen(screen);
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if (priv != NULL) {
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return priv->vendor;
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} else {
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return NULL;
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}
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}
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}
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