xlibre-xserver/glx/vndservervendor.c
Enrico Weigelt, metux IT consult f763f0ec44 glx: fix missing include of dix-config.h
This header needs to be included first, otherwise things can easily get really
messed up. The current code only works by accident, because some other header
already including it early enough - but a subtle change in include order
can easy break it.

Thus, always make sure the header is really included first.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:50:30 +02:00

93 lines
3.4 KiB
C

/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#include <dix-config.h>
#include "vndservervendor.h"
struct xorg_list GlxVendorList = { &GlxVendorList, &GlxVendorList };
GlxServerVendor *GlxCreateVendor(const GlxServerImports *imports)
{
GlxServerVendor *vendor = NULL;
if (imports == NULL) {
ErrorF("GLX: Vendor library did not provide an imports table\n");
return NULL;
}
if (imports->extensionCloseDown == NULL
|| imports->handleRequest == NULL
|| imports->getDispatchAddress == NULL
|| imports->makeCurrent == NULL) {
ErrorF("GLX: Vendor library is missing required callback functions.\n");
return NULL;
}
vendor = (GlxServerVendor *) calloc(1, sizeof(GlxServerVendor));
if (vendor == NULL) {
ErrorF("GLX: Can't allocate vendor library.\n");
return NULL;
}
memcpy(&vendor->glxvc, imports, sizeof(GlxServerImports));
xorg_list_append(&vendor->entry, &GlxVendorList);
return vendor;
}
void GlxDestroyVendor(GlxServerVendor *vendor)
{
if (vendor != NULL) {
xorg_list_del(&vendor->entry);
free(vendor);
}
}
void GlxVendorExtensionReset(const ExtensionEntry *extEntry)
{
GlxServerVendor *vendor, *tempVendor;
// TODO: Do we allow the driver to destroy a vendor library handle from
// here?
xorg_list_for_each_entry_safe(vendor, tempVendor, &GlxVendorList, entry) {
if (vendor->glxvc.extensionCloseDown != NULL) {
vendor->glxvc.extensionCloseDown(extEntry);
}
}
// If the server is exiting instead of starting a new generation, then
// free the remaining GlxServerVendor structs.
//
// XXX this used to be conditional on xf86ServerIsExiting, but it's
// cleaner to just always create the vendor struct on every generation,
// if nothing else so all ddxes get the same behavior.
xorg_list_for_each_entry_safe(vendor, tempVendor, &GlxVendorList, entry) {
GlxDestroyVendor(vendor);
}
}