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Update to Gettext 0.11.
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@ -1,7 +1,7 @@
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#! /bin/sh
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# Output a system dependent table of character encoding aliases.
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#
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# Copyright (C) 2000-2001 Free Software Foundation, Inc.
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# Copyright (C) 2000-2002 Free Software Foundation, Inc.
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms of the GNU Library General Public License as published
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@ -235,10 +235,12 @@ case "$os" in
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#echo "sun_eu_greek ?" # what is this?
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echo "UTF-8 UTF-8"
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;;
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freebsd*)
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freebsd* | os2*)
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# FreeBSD 4.2 doesn't have nl_langinfo(CODESET); therefore
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# localcharset.c falls back to using the full locale name
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# from the environment variables.
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# Likewise for OS/2. OS/2 has XFree86 just like FreeBSD. Just
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# reuse FreeBSD's locale data for OS/2.
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echo "C ASCII"
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echo "US-ASCII ASCII"
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for l in la_LN lt_LN; do
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@ -1,6 +1,6 @@
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/* Determine a canonical name for the current locale's character encoding.
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Copyright (C) 2000-2001 Free Software Foundation, Inc.
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Copyright (C) 2000-2002 Free Software Foundation, Inc.
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU Library General Public License as published
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@ -42,7 +42,12 @@
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# define WIN32
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#endif
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#ifndef WIN32
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#if defined __EMX__
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/* Assume EMX program runs on OS/2, even if compiled under DOS. */
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# define OS2
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#endif
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#if !defined WIN32
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# if HAVE_LANGINFO_CODESET
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# include <langinfo.h>
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# else
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@ -50,10 +55,19 @@
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# include <locale.h>
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# endif
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# endif
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#else /* WIN32 */
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#elif defined WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <windows.h>
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#endif
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#if defined OS2
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# define INCL_DOS
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# include <os2.h>
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#endif
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#if defined _WIN32 || defined __WIN32__ || defined __EMX__ || defined __DJGPP__
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/* Win32, OS/2, DOS */
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# define ISSLASH(C) ((C) == '/' || (C) == '\\')
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#endif
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#ifndef DIRECTORY_SEPARATOR
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# define DIRECTORY_SEPARATOR '/'
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@ -63,6 +77,11 @@
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# define ISSLASH(C) ((C) == DIRECTORY_SEPARATOR)
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#endif
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#ifdef HAVE_GETC_UNLOCKED
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# undef getc
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# define getc getc_unlocked
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#endif
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/* The following static variable is declared 'volatile' to avoid a
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possible multithread problem in the function get_charset_aliases. If we
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are running in a threaded environment, and if two threads initialize
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@ -86,7 +105,7 @@ get_charset_aliases ()
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cp = charset_aliases;
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if (cp == NULL)
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{
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#ifndef WIN32
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#if !defined WIN32
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FILE *fp;
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const char *dir = LIBDIR;
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const char *base = "charset.alias";
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@ -138,19 +157,19 @@ get_charset_aliases ()
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continue;
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}
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ungetc (c, fp);
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if (fscanf(fp, "%50s %50s", buf1, buf2) < 2)
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if (fscanf (fp, "%50s %50s", buf1, buf2) < 2)
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break;
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l1 = strlen (buf1);
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l2 = strlen (buf2);
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if (res_size == 0)
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{
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res_size = l1 + 1 + l2 + 1;
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res_ptr = malloc (res_size + 1);
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res_ptr = (char *) malloc (res_size + 1);
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}
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else
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{
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res_size += l1 + 1 + l2 + 1;
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res_ptr = realloc (res_ptr, res_size + 1);
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res_ptr = (char *) realloc (res_ptr, res_size + 1);
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}
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if (res_ptr == NULL)
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{
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@ -174,14 +193,16 @@ get_charset_aliases ()
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if (file_name != NULL)
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free (file_name);
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#else /* WIN32 */
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#else
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/* To avoid the troubles of installing a separate file in the same
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directory as the DLL and of retrieving the DLL's directory at
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runtime, simply inline the aliases here. */
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# if defined WIN32
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cp = "CP936" "\0" "GBK" "\0"
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"CP1361" "\0" "JOHAB" "\0";
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# endif
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#endif
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charset_aliases = cp;
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@ -205,7 +226,7 @@ locale_charset ()
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const char *codeset;
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const char *aliases;
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#ifndef WIN32
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#if !(defined WIN32 || defined OS2)
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# if HAVE_LANGINFO_CODESET
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@ -242,7 +263,7 @@ locale_charset ()
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# endif
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#else /* WIN32 */
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#elif defined WIN32
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static char buf[2 + 10 + 1];
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@ -250,6 +271,59 @@ locale_charset ()
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sprintf (buf, "CP%u", GetACP ());
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codeset = buf;
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#elif defined OS2
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const char *locale;
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static char buf[2 + 10 + 1];
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ULONG cp[3];
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ULONG cplen;
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/* Allow user to override the codeset, as set in the operating system,
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with standard language environment variables. */
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locale = getenv ("LC_ALL");
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if (locale == NULL || locale[0] == '\0')
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{
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locale = getenv ("LC_CTYPE");
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if (locale == NULL || locale[0] == '\0')
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locale = getenv ("LANG");
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}
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if (locale != NULL && locale[0] != '\0')
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{
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/* If the locale name contains an encoding after the dot, return it. */
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const char *dot = strchr (locale, '.');
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if (dot != NULL)
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{
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const char *modifier;
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dot++;
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/* Look for the possible @... trailer and remove it, if any. */
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modifier = strchr (dot, '@');
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if (modifier == NULL)
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return dot;
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if (modifier - dot < sizeof (buf))
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{
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memcpy (buf, dot, modifier - dot);
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buf [modifier - dot] = '\0';
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return buf;
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}
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}
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/* Resolve through the charset.alias file. */
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codeset = locale;
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}
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else
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{
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/* OS/2 has a function returning the locale's codepage as a number. */
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if (DosQueryCp (sizeof (cp), cp, &cplen))
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codeset = "";
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else
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{
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sprintf (buf, "CP%u", cp[0]);
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codeset = buf;
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}
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}
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#endif
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if (codeset == NULL)
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