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This updates the editor hints in our files for Emacs and vim to request that tabs be inserted as spaces.
889 lines
32 KiB
C
889 lines
32 KiB
C
/* regcomp.h
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*
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* Copyright (C) 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999,
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* 2000, 2001, 2002, 2003, 2005, 2006, 2007, by Larry Wall and others
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*
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* You may distribute under the terms of either the GNU General Public
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* License or the Artistic License, as specified in the README file.
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*
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*/
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#include "regcharclass.h"
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typedef OP OP_4tree; /* Will be redefined later. */
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/* Convert branch sequences to more efficient trie ops? */
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#define PERL_ENABLE_TRIE_OPTIMISATION 1
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/* Be really aggressive about optimising patterns with trie sequences? */
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#define PERL_ENABLE_EXTENDED_TRIE_OPTIMISATION 1
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/* Should the optimiser take positive assertions into account? */
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#define PERL_ENABLE_POSITIVE_ASSERTION_STUDY 0
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/* Not for production use: */
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#define PERL_ENABLE_EXPERIMENTAL_REGEX_OPTIMISATIONS 0
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/* Activate offsets code - set to if 1 to enable */
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#ifdef DEBUGGING
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#define RE_TRACK_PATTERN_OFFSETS
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#endif
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/* Unless the next line is uncommented it is illegal to combine lazy
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matching with possessive matching. Frankly it doesn't make much sense
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to allow it as X*?+ matches nothing, X+?+ matches a single char only,
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and X{min,max}?+ matches min times only.
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*/
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/* #define REG_ALLOW_MINMOD_SUSPEND */
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/*
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* The "internal use only" fields in regexp.h are present to pass info from
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* compile to execute that permits the execute phase to run lots faster on
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* simple cases. They are:
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*
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* regstart sv that must begin a match; NULL if none obvious
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* reganch is the match anchored (at beginning-of-line only)?
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* regmust string (pointer into program) that match must include, or NULL
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* [regmust changed to SV* for bminstr()--law]
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* regmlen length of regmust string
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* [regmlen not used currently]
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*
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* Regstart and reganch permit very fast decisions on suitable starting points
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* for a match, cutting down the work a lot. Regmust permits fast rejection
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* of lines that cannot possibly match. The regmust tests are costly enough
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* that pregcomp() supplies a regmust only if the r.e. contains something
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* potentially expensive (at present, the only such thing detected is * or +
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* at the start of the r.e., which can involve a lot of backup). Regmlen is
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* supplied because the test in pregexec() needs it and pregcomp() is computing
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* it anyway.
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* [regmust is now supplied always. The tests that use regmust have a
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* heuristic that disables the test if it usually matches.]
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*
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* [In fact, we now use regmust in many cases to locate where the search
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* starts in the string, so if regback is >= 0, the regmust search is never
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* wasted effort. The regback variable says how many characters back from
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* where regmust matched is the earliest possible start of the match.
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* For instance, /[a-z].foo/ has a regmust of 'foo' and a regback of 2.]
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*/
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/*
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* Structure for regexp "program". This is essentially a linear encoding
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* of a nondeterministic finite-state machine (aka syntax charts or
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* "railroad normal form" in parsing technology). Each node is an opcode
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* plus a "next" pointer, possibly plus an operand. "Next" pointers of
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* all nodes except BRANCH implement concatenation; a "next" pointer with
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* a BRANCH on both ends of it is connecting two alternatives. (Here we
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* have one of the subtle syntax dependencies: an individual BRANCH (as
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* opposed to a collection of them) is never concatenated with anything
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* because of operator precedence.) The operand of some types of node is
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* a literal string; for others, it is a node leading into a sub-FSM. In
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* particular, the operand of a BRANCH node is the first node of the branch.
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* (NB this is *not* a tree structure: the tail of the branch connects
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* to the thing following the set of BRANCHes.) The opcodes are defined
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* in regnodes.h which is generated from regcomp.sym by regcomp.pl.
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*/
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/*
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* A node is one char of opcode followed by two chars of "next" pointer.
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* "Next" pointers are stored as two 8-bit pieces, high order first. The
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* value is a positive offset from the opcode of the node containing it.
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* An operand, if any, simply follows the node. (Note that much of the
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* code generation knows about this implicit relationship.)
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*
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* Using two bytes for the "next" pointer is vast overkill for most things,
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* but allows patterns to get big without disasters.
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*
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* [The "next" pointer is always aligned on an even
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* boundary, and reads the offset directly as a short. Also, there is no
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* special test to reverse the sign of BACK pointers since the offset is
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* stored negative.]
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*/
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/* This is the stuff that used to live in regexp.h that was truly
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private to the engine itself. It now lives here. */
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typedef struct regexp_internal {
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int name_list_idx; /* Optional data index of an array of paren names */
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union {
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U32 *offsets; /* offset annotations 20001228 MJD
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data about mapping the program to the
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string -
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offsets[0] is proglen when this is used
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*/
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U32 proglen;
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} u;
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regnode *regstclass; /* Optional startclass as identified or constructed
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by the optimiser */
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struct reg_data *data; /* Additional miscellaneous data used by the program.
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Used to make it easier to clone and free arbitrary
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data that the regops need. Often the ARG field of
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a regop is an index into this structure */
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regnode program[1]; /* Unwarranted chumminess with compiler. */
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} regexp_internal;
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#define RXi_SET(x,y) (x)->pprivate = (void*)(y)
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#define RXi_GET(x) ((regexp_internal *)((x)->pprivate))
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#define RXi_GET_DECL(r,ri) regexp_internal *ri = RXi_GET(r)
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/*
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* Flags stored in regexp->intflags
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* These are used only internally to the regexp engine
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*
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* See regexp.h for flags used externally to the regexp engine
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*/
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#define PREGf_SKIP 0x00000001
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#define PREGf_IMPLICIT 0x00000002 /* Converted .* to ^.* */
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#define PREGf_NAUGHTY 0x00000004 /* how exponential is this pattern? */
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#define PREGf_VERBARG_SEEN 0x00000008
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#define PREGf_CUTGROUP_SEEN 0x00000010
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/* this is where the old regcomp.h started */
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struct regnode_string {
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U8 str_len;
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U8 type;
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U16 next_off;
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char string[1];
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};
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/* Argument bearing node - workhorse,
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arg1 is often for the data field */
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struct regnode_1 {
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U8 flags;
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U8 type;
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U16 next_off;
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U32 arg1;
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};
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/* Similar to a regnode_1 but with an extra signed argument */
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struct regnode_2L {
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U8 flags;
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U8 type;
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U16 next_off;
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U32 arg1;
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I32 arg2;
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};
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/* 'Two field' -- Two 16 bit unsigned args */
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struct regnode_2 {
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U8 flags;
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U8 type;
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U16 next_off;
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U16 arg1;
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U16 arg2;
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};
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#define ANYOF_BITMAP_SIZE 32 /* 256 b/(8 b/B) */
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#define ANYOF_CLASSBITMAP_SIZE 4 /* up to 32 (8*4) named classes */
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/* also used by trie */
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struct regnode_charclass {
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U8 flags;
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U8 type;
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U16 next_off;
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U32 arg1; /* used as ptr in S_regclass */
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char bitmap[ANYOF_BITMAP_SIZE]; /* only compile-time */
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};
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/* has runtime (locale) \d, \w, ..., [:posix:] classes */
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struct regnode_charclass_class {
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U8 flags; /* ANYOF_CLASS bit must go here */
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U8 type;
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U16 next_off;
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U32 arg1; /* used as ptr in S_regclass */
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char bitmap[ANYOF_BITMAP_SIZE]; /* both compile-time */
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char classflags[ANYOF_CLASSBITMAP_SIZE]; /* and run-time */
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};
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/* XXX fix this description.
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Impose a limit of REG_INFTY on various pattern matching operations
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to limit stack growth and to avoid "infinite" recursions.
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*/
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/* The default size for REG_INFTY is I16_MAX, which is the same as
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SHORT_MAX (see perl.h). Unfortunately I16 isn't necessarily 16 bits
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(see handy.h). On the Cray C90, sizeof(short)==4 and hence I16_MAX is
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((1<<31)-1), while on the Cray T90, sizeof(short)==8 and I16_MAX is
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((1<<63)-1). To limit stack growth to reasonable sizes, supply a
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smaller default.
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--Andy Dougherty 11 June 1998
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*/
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#if SHORTSIZE > 2
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# ifndef REG_INFTY
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# define REG_INFTY ((1<<15)-1)
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# endif
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#endif
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#ifndef REG_INFTY
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# define REG_INFTY I16_MAX
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#endif
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#define ARG_VALUE(arg) (arg)
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#define ARG__SET(arg,val) ((arg) = (val))
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#undef ARG
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#undef ARG1
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#undef ARG2
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#define ARG(p) ARG_VALUE(ARG_LOC(p))
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#define ARG1(p) ARG_VALUE(ARG1_LOC(p))
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#define ARG2(p) ARG_VALUE(ARG2_LOC(p))
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#define ARG2L(p) ARG_VALUE(ARG2L_LOC(p))
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#define ARG_SET(p, val) ARG__SET(ARG_LOC(p), (val))
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#define ARG1_SET(p, val) ARG__SET(ARG1_LOC(p), (val))
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#define ARG2_SET(p, val) ARG__SET(ARG2_LOC(p), (val))
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#define ARG2L_SET(p, val) ARG__SET(ARG2L_LOC(p), (val))
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#undef NEXT_OFF
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#undef NODE_ALIGN
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#define NEXT_OFF(p) ((p)->next_off)
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#define NODE_ALIGN(node)
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#define NODE_ALIGN_FILL(node) ((node)->flags = 0xde) /* deadbeef */
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#define SIZE_ALIGN NODE_ALIGN
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#undef OP
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#undef OPERAND
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#undef MASK
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#undef STRING
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#define OP(p) ((p)->type)
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#define FLAGS(p) ((p)->flags) /* Caution: Doesn't apply to all \
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regnode types. For some, it's the \
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character set of the regnode */
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#define OPERAND(p) (((struct regnode_string *)p)->string)
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#define MASK(p) ((char*)OPERAND(p))
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#define STR_LEN(p) (((struct regnode_string *)p)->str_len)
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#define STRING(p) (((struct regnode_string *)p)->string)
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#define STR_SZ(l) ((l + sizeof(regnode) - 1) / sizeof(regnode))
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#define NODE_SZ_STR(p) (STR_SZ(STR_LEN(p))+1)
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#undef NODE_ALIGN
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#undef ARG_LOC
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#undef NEXTOPER
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#undef PREVOPER
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#define NODE_ALIGN(node)
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#define ARG_LOC(p) (((struct regnode_1 *)p)->arg1)
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#define ARG1_LOC(p) (((struct regnode_2 *)p)->arg1)
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#define ARG2_LOC(p) (((struct regnode_2 *)p)->arg2)
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#define ARG2L_LOC(p) (((struct regnode_2L *)p)->arg2)
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#define NODE_STEP_REGNODE 1 /* sizeof(regnode)/sizeof(regnode) */
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#define EXTRA_STEP_2ARGS EXTRA_SIZE(struct regnode_2)
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#define NODE_STEP_B 4
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#define NEXTOPER(p) ((p) + NODE_STEP_REGNODE)
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#define PREVOPER(p) ((p) - NODE_STEP_REGNODE)
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#define FILL_ADVANCE_NODE(ptr, op) STMT_START { \
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(ptr)->type = op; (ptr)->next_off = 0; (ptr)++; } STMT_END
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#define FILL_ADVANCE_NODE_ARG(ptr, op, arg) STMT_START { \
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ARG_SET(ptr, arg); FILL_ADVANCE_NODE(ptr, op); (ptr) += 1; } STMT_END
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#define REG_MAGIC 0234
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#define SIZE_ONLY (RExC_emit == &PL_regdummy)
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/* If the bitmap doesn't fully represent what this ANYOF node can match, the
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* ARG is set to this special value (since 0, 1, ... are legal, but will never
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* reach this high). */
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#define ANYOF_NONBITMAP_EMPTY ((U32) -1)
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/* The information used to be stored as as combination of the ANYOF_UTF8 and
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* ANYOF_NONBITMAP_NON_UTF8 bits in the flags field, but was moved out of there
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* to free up a bit for other uses. This tries to hide the change from
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* existing code as much as possible. Now, the data structure that goes in ARG
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* is not allocated unless it is needed, and that is what is used to determine
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* if there is something outside the bitmap. The code now assumes that if
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* that structure exists, that any UTF-8 encoded string should be tried against
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* it, but a non-UTF8-encoded string will be tried only if the
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* ANYOF_NONBITMAP_NON_UTF8 bit is also set. */
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#define ANYOF_NONBITMAP(node) (ARG(node) != ANYOF_NONBITMAP_EMPTY)
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/* Flags for node->flags of ANYOF. These are in short supply, so some games
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* are done to share them, as described below. If necessary, the ANYOF_LOCALE
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* and ANYOF_CLASS bits could be shared with a space penalty for locale nodes,
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* but this isn't quite so easy, as the optimizer also uses ANYOF_CLASS.
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* Another option would be to push them into new nodes. E.g. there could be an
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* ANYOF_LOCALE node that would be in place of the flag of the same name.
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* Once the planned change to compile all the above-latin1 code points is done,
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* then the UNICODE_ALL bit can be freed up, with a small performance penalty.
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* If flags need to be added that are applicable to the synthetic start class
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* only, with some work, they could be put in the next-node field, or in an
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* unused bit of the classflags field. */
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#define ANYOF_LOCALE 0x01 /* /l modifier */
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/* The fold is calculated and stored in the bitmap where possible at compile
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* time. However there are two cases where it isn't possible. These share
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* this bit: 1) under locale, where the actual folding varies depending on
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* what the locale is at the time of execution; and 2) where the folding is
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* specified in a swash, not the bitmap, such as characters which aren't
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* specified in the bitmap, or properties that aren't looked at at compile time
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*/
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#define ANYOF_LOC_NONBITMAP_FOLD 0x02
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#define ANYOF_INVERT 0x04
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/* Set if this is a struct regnode_charclass_class vs a regnode_charclass. This
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* is used for runtime \d, \w, [:posix:], ..., which are used only in locale
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* and the optimizer's synthetic start class. Non-locale \d, etc are resolved
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* at compile-time */
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#define ANYOF_CLASS 0x08
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#define ANYOF_LARGE ANYOF_CLASS /* Same; name retained for back compat */
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/* EOS, meaning that it can match an empty string too, is used for the
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* synthetic start class only. */
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#define ANYOF_EOS 0x10
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/* ? Is this node the synthetic start class (ssc). This bit is shared with
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* ANYOF_EOS, as the latter is used only for the ssc, and then not used by
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* regexec.c. And, the code is structured so that if it is set, the ssc is
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* not used, so it is guaranteed to be 0 for the ssc by the time regexec.c
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* gets executed, and 0 for a non-ssc ANYOF node, as it only ever gets set for
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* a potential ssc candidate. Thus setting it to 1 after it has been
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* determined that the ssc will be used is not ambiguous */
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#define ANYOF_IS_SYNTHETIC ANYOF_EOS
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/* Can match something outside the bitmap that isn't in utf8 */
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#define ANYOF_NONBITMAP_NON_UTF8 0x20
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/* Matches every code point 0x100 and above*/
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#define ANYOF_UNICODE_ALL 0x40
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/* Match all Latin1 characters that aren't ASCII when the target string is not
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* in utf8. */
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#define ANYOF_NON_UTF8_LATIN1_ALL 0x80
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#define ANYOF_FLAGS_ALL 0xff
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/* These are the flags that ANYOF_INVERT being set or not doesn't affect
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* whether they are operative or not. e.g., the node still has LOCALE
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* regardless of being inverted; whereas ANYOF_UNICODE_ALL means something
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* different if inverted */
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#define INVERSION_UNAFFECTED_FLAGS (ANYOF_LOCALE \
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|ANYOF_LOC_NONBITMAP_FOLD \
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|ANYOF_CLASS \
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|ANYOF_EOS \
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|ANYOF_NONBITMAP_NON_UTF8)
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/* Character classes for node->classflags of ANYOF */
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/* Should be synchronized with a table in regprop() */
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/* 2n should pair with 2n+1 */
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#define ANYOF_ALNUM 0 /* \w, PL_utf8_alnum, utf8::IsWord, ALNUM */
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#define ANYOF_NALNUM 1
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#define ANYOF_SPACE 2 /* \s */
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#define ANYOF_NSPACE 3
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#define ANYOF_DIGIT 4 /* \d */
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#define ANYOF_NDIGIT 5
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#define ANYOF_ALNUMC 6 /* [[:alnum:]] isalnum(3), utf8::IsAlnum, ALNUMC */
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#define ANYOF_NALNUMC 7
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#define ANYOF_ALPHA 8
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#define ANYOF_NALPHA 9
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#define ANYOF_ASCII 10
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#define ANYOF_NASCII 11
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#define ANYOF_CNTRL 12
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#define ANYOF_NCNTRL 13
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#define ANYOF_GRAPH 14
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#define ANYOF_NGRAPH 15
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#define ANYOF_LOWER 16
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#define ANYOF_NLOWER 17
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#define ANYOF_PRINT 18
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#define ANYOF_NPRINT 19
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#define ANYOF_PUNCT 20
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#define ANYOF_NPUNCT 21
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#define ANYOF_UPPER 22
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#define ANYOF_NUPPER 23
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#define ANYOF_XDIGIT 24
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#define ANYOF_NXDIGIT 25
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#define ANYOF_PSXSPC 26 /* POSIX space: \s plus the vertical tab */
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#define ANYOF_NPSXSPC 27
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#define ANYOF_BLANK 28 /* GNU extension: space and tab: non-vertical space */
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#define ANYOF_NBLANK 29
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#define ANYOF_MAX 32
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/* pseudo classes, not stored in the class bitmap, but used as flags
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during compilation of char classes */
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#define ANYOF_VERTWS (ANYOF_MAX+1)
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#define ANYOF_NVERTWS (ANYOF_MAX+2)
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#define ANYOF_HORIZWS (ANYOF_MAX+3)
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#define ANYOF_NHORIZWS (ANYOF_MAX+4)
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/* Backward source code compatibility. */
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#define ANYOF_ALNUML ANYOF_ALNUM
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#define ANYOF_NALNUML ANYOF_NALNUM
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#define ANYOF_SPACEL ANYOF_SPACE
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#define ANYOF_NSPACEL ANYOF_NSPACE
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/* Utility macros for the bitmap and classes of ANYOF */
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#define ANYOF_SIZE (sizeof(struct regnode_charclass))
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#define ANYOF_CLASS_SIZE (sizeof(struct regnode_charclass_class))
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#define ANYOF_FLAGS(p) ((p)->flags)
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#define ANYOF_BIT(c) (1 << ((c) & 7))
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#define ANYOF_CLASS_BYTE(p, c) (((struct regnode_charclass_class*)(p))->classflags[((c) >> 3) & 3])
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#define ANYOF_CLASS_SET(p, c) (ANYOF_CLASS_BYTE(p, c) |= ANYOF_BIT(c))
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|
#define ANYOF_CLASS_CLEAR(p, c) (ANYOF_CLASS_BYTE(p, c) &= ~ANYOF_BIT(c))
|
|
#define ANYOF_CLASS_TEST(p, c) (ANYOF_CLASS_BYTE(p, c) & ANYOF_BIT(c))
|
|
|
|
#define ANYOF_CLASS_ZERO(ret) Zero(((struct regnode_charclass_class*)(ret))->classflags, ANYOF_CLASSBITMAP_SIZE, char)
|
|
#define ANYOF_CLASS_SETALL(ret) \
|
|
memset (((struct regnode_charclass_class*)(ret))->classflags, 255, ANYOF_CLASSBITMAP_SIZE)
|
|
#define ANYOF_BITMAP_ZERO(ret) Zero(((struct regnode_charclass*)(ret))->bitmap, ANYOF_BITMAP_SIZE, char)
|
|
|
|
#define ANYOF_BITMAP(p) (((struct regnode_charclass*)(p))->bitmap)
|
|
#define ANYOF_BITMAP_BYTE(p, c) (ANYOF_BITMAP(p)[(((U8)(c)) >> 3) & 31])
|
|
#define ANYOF_BITMAP_SET(p, c) (ANYOF_BITMAP_BYTE(p, c) |= ANYOF_BIT(c))
|
|
#define ANYOF_BITMAP_CLEAR(p,c) (ANYOF_BITMAP_BYTE(p, c) &= ~ANYOF_BIT(c))
|
|
#define ANYOF_BITMAP_TEST(p, c) (ANYOF_BITMAP_BYTE(p, c) & ANYOF_BIT(c))
|
|
|
|
#define ANYOF_BITMAP_SETALL(p) \
|
|
memset (ANYOF_BITMAP(p), 255, ANYOF_BITMAP_SIZE)
|
|
#define ANYOF_BITMAP_CLEARALL(p) \
|
|
Zero (ANYOF_BITMAP(p), ANYOF_BITMAP_SIZE)
|
|
/* Check that all 256 bits are all set. Used in S_cl_is_anything() */
|
|
#define ANYOF_BITMAP_TESTALLSET(p) /* Assumes sizeof(p) == 32 */ \
|
|
memEQ (ANYOF_BITMAP(p), "\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377", ANYOF_BITMAP_SIZE)
|
|
|
|
#define ANYOF_SKIP ((ANYOF_SIZE - 1)/sizeof(regnode))
|
|
#define ANYOF_CLASS_SKIP ((ANYOF_CLASS_SIZE - 1)/sizeof(regnode))
|
|
|
|
#if ANYOF_CLASSBITMAP_SIZE != 4
|
|
# error ANYOF_CLASSBITMAP_SIZE is expected to be 4
|
|
#endif
|
|
#define ANYOF_CLASS_TEST_ANY_SET(p) ((ANYOF_FLAGS(p) & ANYOF_CLASS) \
|
|
&& memNE (((struct regnode_charclass_class*)(p))->classflags, \
|
|
"\0\0\0\0", ANYOF_CLASSBITMAP_SIZE))
|
|
/*#define ANYOF_CLASS_ADD_SKIP (ANYOF_CLASS_SKIP - ANYOF_SKIP)
|
|
* */
|
|
|
|
|
|
/*
|
|
* Utility definitions.
|
|
*/
|
|
#ifndef CHARMASK
|
|
# define UCHARAT(p) ((int)*(const U8*)(p))
|
|
#else
|
|
# define UCHARAT(p) ((int)*(p)&CHARMASK)
|
|
#endif
|
|
|
|
#define EXTRA_SIZE(guy) ((sizeof(guy)-1)/sizeof(struct regnode))
|
|
|
|
#define REG_SEEN_ZERO_LEN 0x00000001
|
|
#define REG_SEEN_LOOKBEHIND 0x00000002
|
|
#define REG_SEEN_GPOS 0x00000004
|
|
#define REG_SEEN_EVAL 0x00000008
|
|
#define REG_SEEN_CANY 0x00000010
|
|
#define REG_SEEN_SANY REG_SEEN_CANY /* src bckwrd cmpt */
|
|
#define REG_SEEN_RECURSE 0x00000020
|
|
#define REG_TOP_LEVEL_BRANCHES 0x00000040
|
|
#define REG_SEEN_VERBARG 0x00000080
|
|
#define REG_SEEN_CUTGROUP 0x00000100
|
|
#define REG_SEEN_RUN_ON_COMMENT 0x00000200
|
|
#define REG_SEEN_EXACTF_SHARP_S 0x00000400
|
|
|
|
START_EXTERN_C
|
|
|
|
#ifdef PLUGGABLE_RE_EXTENSION
|
|
#include "re_nodes.h"
|
|
#else
|
|
#include "regnodes.h"
|
|
#endif
|
|
|
|
#ifndef PLUGGABLE_RE_EXTENSION
|
|
#ifndef DOINIT
|
|
EXTCONST regexp_engine PL_core_reg_engine;
|
|
#else /* DOINIT */
|
|
EXTCONST regexp_engine PL_core_reg_engine = {
|
|
Perl_re_compile,
|
|
Perl_regexec_flags,
|
|
Perl_re_intuit_start,
|
|
Perl_re_intuit_string,
|
|
Perl_regfree_internal,
|
|
Perl_reg_numbered_buff_fetch,
|
|
Perl_reg_numbered_buff_store,
|
|
Perl_reg_numbered_buff_length,
|
|
Perl_reg_named_buff,
|
|
Perl_reg_named_buff_iter,
|
|
Perl_reg_qr_package,
|
|
#if defined(USE_ITHREADS)
|
|
Perl_regdupe_internal
|
|
#endif
|
|
};
|
|
#endif /* DOINIT */
|
|
#endif /* PLUGGABLE_RE_EXTENSION */
|
|
|
|
|
|
END_EXTERN_C
|
|
|
|
|
|
/* .what is a character array with one character for each member of .data
|
|
* The character describes the function of the corresponding .data item:
|
|
* a - AV for paren_name_list under DEBUGGING
|
|
* f - start-class data for regstclass optimization
|
|
* n - Root of op tree for (?{EVAL}) item
|
|
* o - Start op for (?{EVAL}) item
|
|
* p - Pad for (?{EVAL}) item
|
|
* s - swash for Unicode-style character class, and the multicharacter
|
|
* strings resulting from casefolding the single-character entries
|
|
* in the character class
|
|
* t - trie struct
|
|
* u - trie struct's widecharmap (a HV, so can't share, must dup)
|
|
* also used for revcharmap and words under DEBUGGING
|
|
* T - aho-trie struct
|
|
* S - sv for named capture lookup
|
|
* 20010712 mjd@plover.com
|
|
* (Remember to update re_dup() and pregfree() if you add any items.)
|
|
*/
|
|
struct reg_data {
|
|
U32 count;
|
|
U8 *what;
|
|
void* data[1];
|
|
};
|
|
|
|
/* Code in S_to_utf8_substr() and S_to_byte_substr() in regexec.c accesses
|
|
anchored* and float* via array indexes 0 and 1. */
|
|
#define anchored_substr substrs->data[0].substr
|
|
#define anchored_utf8 substrs->data[0].utf8_substr
|
|
#define anchored_offset substrs->data[0].min_offset
|
|
#define anchored_end_shift substrs->data[0].end_shift
|
|
|
|
#define float_substr substrs->data[1].substr
|
|
#define float_utf8 substrs->data[1].utf8_substr
|
|
#define float_min_offset substrs->data[1].min_offset
|
|
#define float_max_offset substrs->data[1].max_offset
|
|
#define float_end_shift substrs->data[1].end_shift
|
|
|
|
#define check_substr substrs->data[2].substr
|
|
#define check_utf8 substrs->data[2].utf8_substr
|
|
#define check_offset_min substrs->data[2].min_offset
|
|
#define check_offset_max substrs->data[2].max_offset
|
|
#define check_end_shift substrs->data[2].end_shift
|
|
|
|
#define RX_ANCHORED_SUBSTR(rx) (((struct regexp *)SvANY(rx))->anchored_substr)
|
|
#define RX_ANCHORED_UTF8(rx) (((struct regexp *)SvANY(rx))->anchored_utf8)
|
|
#define RX_FLOAT_SUBSTR(rx) (((struct regexp *)SvANY(rx))->float_substr)
|
|
#define RX_FLOAT_UTF8(rx) (((struct regexp *)SvANY(rx))->float_utf8)
|
|
|
|
/* trie related stuff */
|
|
|
|
/* a transition record for the state machine. the
|
|
check field determines which state "owns" the
|
|
transition. the char the transition is for is
|
|
determined by offset from the owning states base
|
|
field. the next field determines which state
|
|
is to be transitioned to if any.
|
|
*/
|
|
struct _reg_trie_trans {
|
|
U32 next;
|
|
U32 check;
|
|
};
|
|
|
|
/* a transition list element for the list based representation */
|
|
struct _reg_trie_trans_list_elem {
|
|
U16 forid;
|
|
U32 newstate;
|
|
};
|
|
typedef struct _reg_trie_trans_list_elem reg_trie_trans_le;
|
|
|
|
/* a state for compressed nodes. base is an offset
|
|
into an array of reg_trie_trans array. If wordnum is
|
|
nonzero the state is accepting. if base is zero then
|
|
the state has no children (and will be accepting)
|
|
*/
|
|
struct _reg_trie_state {
|
|
U16 wordnum;
|
|
union {
|
|
U32 base;
|
|
reg_trie_trans_le* list;
|
|
} trans;
|
|
};
|
|
|
|
/* info per word; indexed by wordnum */
|
|
typedef struct {
|
|
U16 prev; /* previous word in acceptance chain; eg in
|
|
* zzz|abc|ab/ after matching the chars abc, the
|
|
* accepted word is #2, and the previous accepted
|
|
* word is #3 */
|
|
U32 len; /* how many chars long is this word? */
|
|
U32 accept; /* accept state for this word */
|
|
} reg_trie_wordinfo;
|
|
|
|
|
|
typedef struct _reg_trie_state reg_trie_state;
|
|
typedef struct _reg_trie_trans reg_trie_trans;
|
|
|
|
|
|
/* anything in here that needs to be freed later
|
|
should be dealt with in pregfree.
|
|
refcount is first in both this and _reg_ac_data to allow a space
|
|
optimisation in Perl_regdupe. */
|
|
struct _reg_trie_data {
|
|
U32 refcount; /* number of times this trie is referenced */
|
|
U32 lasttrans; /* last valid transition element */
|
|
U16 *charmap; /* byte to charid lookup array */
|
|
reg_trie_state *states; /* state data */
|
|
reg_trie_trans *trans; /* array of transition elements */
|
|
char *bitmap; /* stclass bitmap */
|
|
U16 *jump; /* optional 1 indexed array of offsets before tail
|
|
for the node following a given word. */
|
|
reg_trie_wordinfo *wordinfo; /* array of info per word */
|
|
U16 uniquecharcount; /* unique chars in trie (width of trans table) */
|
|
U32 startstate; /* initial state - used for common prefix optimisation */
|
|
STRLEN minlen; /* minimum length of words in trie - build/opt only? */
|
|
STRLEN maxlen; /* maximum length of words in trie - build/opt only? */
|
|
U32 prefixlen; /* #chars in common prefix */
|
|
U32 statecount; /* Build only - number of states in the states array
|
|
(including the unused zero state) */
|
|
U32 wordcount; /* Build only */
|
|
#ifdef DEBUGGING
|
|
STRLEN charcount; /* Build only */
|
|
#endif
|
|
};
|
|
/* There is one (3 under DEBUGGING) pointers that logically belong in this
|
|
structure, but are held outside as they need duplication on thread cloning,
|
|
whereas the rest of the structure can be read only:
|
|
HV *widecharmap; code points > 255 to charid
|
|
#ifdef DEBUGGING
|
|
AV *words; Array of words contained in trie, for dumping
|
|
AV *revcharmap; Map of each charid back to its character representation
|
|
#endif
|
|
*/
|
|
|
|
#define TRIE_WORDS_OFFSET 2
|
|
|
|
typedef struct _reg_trie_data reg_trie_data;
|
|
|
|
/* refcount is first in both this and _reg_trie_data to allow a space
|
|
optimisation in Perl_regdupe. */
|
|
struct _reg_ac_data {
|
|
U32 refcount;
|
|
U32 trie;
|
|
U32 *fail;
|
|
reg_trie_state *states;
|
|
};
|
|
typedef struct _reg_ac_data reg_ac_data;
|
|
|
|
/* ANY_BIT doesn't use the structure, so we can borrow it here.
|
|
This is simpler than refactoring all of it as wed end up with
|
|
three different sets... */
|
|
|
|
#define TRIE_BITMAP(p) (((reg_trie_data *)(p))->bitmap)
|
|
#define TRIE_BITMAP_BYTE(p, c) (TRIE_BITMAP(p)[(((U8)(c)) >> 3) & 31])
|
|
#define TRIE_BITMAP_SET(p, c) (TRIE_BITMAP_BYTE(p, c) |= ANYOF_BIT((U8)c))
|
|
#define TRIE_BITMAP_CLEAR(p,c) (TRIE_BITMAP_BYTE(p, c) &= ~ANYOF_BIT((U8)c))
|
|
#define TRIE_BITMAP_TEST(p, c) (TRIE_BITMAP_BYTE(p, c) & ANYOF_BIT((U8)c))
|
|
|
|
#define IS_ANYOF_TRIE(op) ((op)==TRIEC || (op)==AHOCORASICKC)
|
|
#define IS_TRIE_AC(op) ((op)>=AHOCORASICK)
|
|
|
|
|
|
#define BITMAP_BYTE(p, c) (((U8*)p)[(((U8)(c)) >> 3) & 31])
|
|
#define BITMAP_TEST(p, c) (BITMAP_BYTE(p, c) & ANYOF_BIT((U8)c))
|
|
|
|
/* these defines assume uniquecharcount is the correct variable, and state may be evaluated twice */
|
|
#define TRIE_NODENUM(state) (((state)-1)/(trie->uniquecharcount)+1)
|
|
#define SAFE_TRIE_NODENUM(state) ((state) ? (((state)-1)/(trie->uniquecharcount)+1) : (state))
|
|
#define TRIE_NODEIDX(state) ((state) ? (((state)-1)*(trie->uniquecharcount)+1) : (state))
|
|
|
|
#ifdef DEBUGGING
|
|
#define TRIE_CHARCOUNT(trie) ((trie)->charcount)
|
|
#else
|
|
#define TRIE_CHARCOUNT(trie) (trie_charcount)
|
|
#endif
|
|
|
|
#define RE_TRIE_MAXBUF_INIT 65536
|
|
#define RE_TRIE_MAXBUF_NAME "\022E_TRIE_MAXBUF"
|
|
#define RE_DEBUG_FLAGS "\022E_DEBUG_FLAGS"
|
|
|
|
/*
|
|
|
|
RE_DEBUG_FLAGS is used to control what debug output is emitted
|
|
its divided into three groups of options, some of which interact.
|
|
The three groups are: Compile, Execute, Extra. There is room for a
|
|
further group, as currently only the low three bytes are used.
|
|
|
|
Compile Options:
|
|
|
|
PARSE
|
|
PEEP
|
|
TRIE
|
|
PROGRAM
|
|
OFFSETS
|
|
|
|
Execute Options:
|
|
|
|
INTUIT
|
|
MATCH
|
|
TRIE
|
|
|
|
Extra Options
|
|
|
|
TRIE
|
|
OFFSETS
|
|
|
|
If you modify any of these make sure you make corresponding changes to
|
|
re.pm, especially to the documentation.
|
|
|
|
*/
|
|
|
|
|
|
/* Compile */
|
|
#define RE_DEBUG_COMPILE_MASK 0x0000FF
|
|
#define RE_DEBUG_COMPILE_PARSE 0x000001
|
|
#define RE_DEBUG_COMPILE_OPTIMISE 0x000002
|
|
#define RE_DEBUG_COMPILE_TRIE 0x000004
|
|
#define RE_DEBUG_COMPILE_DUMP 0x000008
|
|
#define RE_DEBUG_COMPILE_FLAGS 0x000010
|
|
|
|
/* Execute */
|
|
#define RE_DEBUG_EXECUTE_MASK 0x00FF00
|
|
#define RE_DEBUG_EXECUTE_INTUIT 0x000100
|
|
#define RE_DEBUG_EXECUTE_MATCH 0x000200
|
|
#define RE_DEBUG_EXECUTE_TRIE 0x000400
|
|
|
|
/* Extra */
|
|
#define RE_DEBUG_EXTRA_MASK 0xFF0000
|
|
#define RE_DEBUG_EXTRA_TRIE 0x010000
|
|
#define RE_DEBUG_EXTRA_OFFSETS 0x020000
|
|
#define RE_DEBUG_EXTRA_OFFDEBUG 0x040000
|
|
#define RE_DEBUG_EXTRA_STATE 0x080000
|
|
#define RE_DEBUG_EXTRA_OPTIMISE 0x100000
|
|
#define RE_DEBUG_EXTRA_BUFFERS 0x400000
|
|
#define RE_DEBUG_EXTRA_GPOS 0x800000
|
|
/* combined */
|
|
#define RE_DEBUG_EXTRA_STACK 0x280000
|
|
|
|
#define RE_DEBUG_FLAG(x) (re_debug_flags & x)
|
|
/* Compile */
|
|
#define DEBUG_COMPILE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_MASK) x )
|
|
#define DEBUG_PARSE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_PARSE) x )
|
|
#define DEBUG_OPTIMISE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_OPTIMISE) x )
|
|
#define DEBUG_PARSE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_PARSE) x )
|
|
#define DEBUG_DUMP_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_DUMP) x )
|
|
#define DEBUG_TRIE_COMPILE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_TRIE) x )
|
|
#define DEBUG_FLAGS_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_COMPILE_FLAGS) x )
|
|
/* Execute */
|
|
#define DEBUG_EXECUTE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXECUTE_MASK) x )
|
|
#define DEBUG_INTUIT_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXECUTE_INTUIT) x )
|
|
#define DEBUG_MATCH_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXECUTE_MATCH) x )
|
|
#define DEBUG_TRIE_EXECUTE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXECUTE_TRIE) x )
|
|
|
|
/* Extra */
|
|
#define DEBUG_EXTRA_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_MASK) x )
|
|
#define DEBUG_OFFSETS_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_OFFSETS) x )
|
|
#define DEBUG_STATE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_STATE) x )
|
|
#define DEBUG_STACK_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_STACK) x )
|
|
#define DEBUG_BUFFERS_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_BUFFERS) x )
|
|
|
|
#define DEBUG_OPTIMISE_MORE_r(x) DEBUG_r( \
|
|
if ((RE_DEBUG_EXTRA_OPTIMISE|RE_DEBUG_COMPILE_OPTIMISE) == \
|
|
(re_debug_flags & (RE_DEBUG_EXTRA_OPTIMISE|RE_DEBUG_COMPILE_OPTIMISE)) ) x )
|
|
#define MJD_OFFSET_DEBUG(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_OFFDEBUG) \
|
|
Perl_warn_nocontext x )
|
|
#define DEBUG_TRIE_COMPILE_MORE_r(x) DEBUG_TRIE_COMPILE_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_TRIE) x )
|
|
#define DEBUG_TRIE_EXECUTE_MORE_r(x) DEBUG_TRIE_EXECUTE_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_TRIE) x )
|
|
|
|
#define DEBUG_TRIE_r(x) DEBUG_r( \
|
|
if (re_debug_flags & (RE_DEBUG_COMPILE_TRIE \
|
|
| RE_DEBUG_EXECUTE_TRIE )) x )
|
|
#define DEBUG_GPOS_r(x) DEBUG_r( \
|
|
if (re_debug_flags & RE_DEBUG_EXTRA_GPOS) x )
|
|
|
|
/* initialization */
|
|
/* get_sv() can return NULL during global destruction. re_debug_flags can get
|
|
* clobbered by a longjmp, so must be initialized */
|
|
#define GET_RE_DEBUG_FLAGS DEBUG_r({ \
|
|
SV * re_debug_flags_sv = NULL; \
|
|
re_debug_flags = 0; \
|
|
re_debug_flags_sv = get_sv(RE_DEBUG_FLAGS, 1); \
|
|
if (re_debug_flags_sv) { \
|
|
if (!SvIOK(re_debug_flags_sv)) \
|
|
sv_setuv(re_debug_flags_sv, RE_DEBUG_COMPILE_DUMP | RE_DEBUG_EXECUTE_MASK ); \
|
|
re_debug_flags=SvIV(re_debug_flags_sv); \
|
|
}\
|
|
})
|
|
|
|
#ifdef DEBUGGING
|
|
|
|
#define GET_RE_DEBUG_FLAGS_DECL VOL IV re_debug_flags \
|
|
PERL_UNUSED_DECL = 0; GET_RE_DEBUG_FLAGS;
|
|
|
|
#define RE_PV_COLOR_DECL(rpv,rlen,isuni,dsv,pv,l,m,c1,c2) \
|
|
const char * const rpv = \
|
|
pv_pretty((dsv), (pv), (l), (m), \
|
|
PL_colors[(c1)],PL_colors[(c2)], \
|
|
PERL_PV_ESCAPE_RE|PERL_PV_ESCAPE_NONASCII |((isuni) ? PERL_PV_ESCAPE_UNI : 0) ); \
|
|
const int rlen = SvCUR(dsv)
|
|
|
|
#define RE_SV_ESCAPE(rpv,isuni,dsv,sv,m) \
|
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const char * const rpv = \
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pv_pretty((dsv), (SvPV_nolen_const(sv)), (SvCUR(sv)), (m), \
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PL_colors[(c1)],PL_colors[(c2)], \
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PERL_PV_ESCAPE_RE|PERL_PV_ESCAPE_NONASCII |((isuni) ? PERL_PV_ESCAPE_UNI : 0) )
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#define RE_PV_QUOTED_DECL(rpv,isuni,dsv,pv,l,m) \
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const char * const rpv = \
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pv_pretty((dsv), (pv), (l), (m), \
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PL_colors[0], PL_colors[1], \
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( PERL_PV_PRETTY_QUOTE | PERL_PV_ESCAPE_RE | PERL_PV_ESCAPE_NONASCII | PERL_PV_PRETTY_ELLIPSES | \
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((isuni) ? PERL_PV_ESCAPE_UNI : 0)) \
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)
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#define RE_SV_DUMPLEN(ItEm) (SvCUR(ItEm) - (SvTAIL(ItEm)!=0))
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#define RE_SV_TAIL(ItEm) (SvTAIL(ItEm) ? "$" : "")
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#else /* if not DEBUGGING */
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#define GET_RE_DEBUG_FLAGS_DECL
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#define RE_PV_COLOR_DECL(rpv,rlen,isuni,dsv,pv,l,m,c1,c2)
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#define RE_SV_ESCAPE(rpv,isuni,dsv,sv,m)
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#define RE_PV_QUOTED_DECL(rpv,isuni,dsv,pv,l,m)
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#define RE_SV_DUMPLEN(ItEm)
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#define RE_SV_TAIL(ItEm)
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#endif /* DEBUG RELATED DEFINES */
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/*
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* Local variables:
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* c-indentation-style: bsd
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* c-basic-offset: 4
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* indent-tabs-mode: nil
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* End:
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*
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* ex: set ts=8 sts=4 sw=4 et:
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*/
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