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246 lines
7.7 KiB
C
246 lines
7.7 KiB
C
/* av.h
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*
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* Copyright (C) 1991, 1992, 1993, 1995, 1996, 1997, 1998, 1999, 2000,
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* 2001, 2002, 2005, 2006, 2007, 2008, by Larry Wall and others
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*
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* You may distribute under the terms of either the GNU General Public
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* License or the Artistic License, as specified in the README file.
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*
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*/
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struct xpvav {
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HV* xmg_stash; /* class package */
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union xmgu_ xmg_u;
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SSize_t xav_fill; /* Index of last element present */
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SSize_t xav_max; /* max index for which array has space */
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SV** xav_alloc; /* pointer to beginning of C array of SVs */
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};
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/*
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=for apidoc_section $AV
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=for apidoc Am|AV *|AvREFCNT_inc|AV *av
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=for apidoc_item |AV *|AvREFCNT_inc_simple|AV *av
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=for apidoc_item |AV *|AvREFCNT_inc_simple_NN|AV *av
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These all increment the reference count of the given SV, which must be an AV.
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They are useful when assigning the result into a typed pointer as they avoid
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the need to cast the result to the appropriate type.
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=cut
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*/
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#define AvREFCNT_inc(av) ((AV *)SvREFCNT_inc((SV *)av))
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#define AvREFCNT_inc_simple(av) ((AV *)SvREFCNT_inc_simple((SV *)av))
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#define AvREFCNT_inc_simple_NN(av) ((AV *)SvREFCNT_inc_simple_NN((SV *)av))
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/* SV* xav_arylen; */
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/* SVpav_REAL is set for all AVs whose xav_array contents are refcounted
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* and initialized such that any element can be retrieved as a SV*.
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* Such AVs may be referred to as "real" AVs. Examples include regular
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* perl arrays, tiedarrays (since v5.16), and padlist AVs.
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*
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* Some things do not set SVpav_REAL, to indicate that they are cheating
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* (for efficiency) by not refcounting the AV's contents or ensuring that
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* all elements are safe for arbitrary access. This type of AV may be
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* referred to as "fake" AVs. Examples include "@_" (unless tied), the
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* scratchpad list, and the backrefs list on an object or stash.
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*
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* SVpav_REIFY is only meaningful on such "fake" AVs (i.e. where SVpav_REAL
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* is not set). It indicates that the fake AV is capable of becoming
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* real if the array needs to be modified in some way. Functions that
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* modify fake AVs check both flags to call av_reify() as appropriate.
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*
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* av_reify() transforms a fake AV into a real one through two actions.
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* Allocated but unpopulated elements are initialized to make them safe for
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* arbitrary retrieval and the reference counts of populated elements are
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* incremented.
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*
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* Note that the Perl stack has neither flag set. (Thus,
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* items that go on the stack are never refcounted.)
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*
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* These internal details are subject to change any time. AV
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* manipulations external to perl should not care about any of this.
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* GSAR 1999-09-10
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*/
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/*
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=for apidoc ADmnU||Nullav
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Null AV pointer.
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(deprecated - use C<(AV *)NULL> instead)
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=for apidoc Cm|SSize_t|AvFILLp|AV* av
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If the array C<av> is empty, this returns -1; otherwise it returns the maximum
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value of the indices of all the array elements which are currently defined in
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C<av>. It does not handle magic, hence the C<p> private indication in its name.
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=for apidoc Am|SV**|AvARRAY|AV* av
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Returns a pointer to the AV's internal SV* array.
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This is useful for doing pointer arithmetic on the array.
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If all you need is to look up an array element, then prefer C<av_fetch>.
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=cut
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*/
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#ifndef PERL_CORE
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# define Nullav Null(AV*)
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#endif
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#define AvARRAY(av) ((av)->sv_u.svu_array)
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#define AvALLOC(av) ((XPVAV*) SvANY(av))->xav_alloc
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#define AvMAX(av) ((XPVAV*) SvANY(av))->xav_max
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#define AvFILLp(av) ((XPVAV*) SvANY(av))->xav_fill
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#define AvARYLEN(av) (*Perl_av_arylen_p(aTHX_ MUTABLE_AV(av)))
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#define AvREAL(av) (SvFLAGS(av) & SVpav_REAL)
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#define AvREAL_on(av) (SvFLAGS(av) |= SVpav_REAL)
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#define AvREAL_off(av) (SvFLAGS(av) &= ~SVpav_REAL)
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#define AvREAL_only(av) (AvREIFY_off(av), SvFLAGS(av) |= SVpav_REAL)
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#define AvREIFY(av) (SvFLAGS(av) & SVpav_REIFY)
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#define AvREIFY_on(av) (SvFLAGS(av) |= SVpav_REIFY)
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#define AvREIFY_off(av) (SvFLAGS(av) &= ~SVpav_REIFY)
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#define AvREIFY_only(av) (AvREAL_off(av), SvFLAGS(av) |= SVpav_REIFY)
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#define AvREALISH(av) (SvFLAGS(av) & (SVpav_REAL|SVpav_REIFY))
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/*
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=for apidoc_defn ARm|SSize_t|AvFILL |NN AV* av
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=for apidoc_defn ARm|SSize_t|av_tindex |NN AV *av
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=for apidoc_defn ARm|SSize_t|av_top_index |NN AV *av
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=cut
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*/
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#define AvFILL(av) AvFILL_(MUTABLE_AV(av))
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#define av_top_index(av) AvFILL(av)
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#define av_tindex(av) av_top_index(av)
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/* Note that it doesn't make sense to do this:
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* SvGETMAGIC(av); IV x = av_tindex_nomg(av);
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*/
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# define av_top_index_skip_len_mg(av) \
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(__ASSERT_(SvTYPE(av) == SVt_PVAV) AvFILLp(av))
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# define av_tindex_skip_len_mg(av) av_top_index_skip_len_mg(av)
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#define NEGATIVE_INDICES_VAR "NEGATIVE_INDICES"
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/*
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Note that there are both real and fake AVs; see the beginning of this file and
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'av.c'
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=for apidoc newAV
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=for apidoc_item newAV_mortal
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=for apidoc_item newAV_alloc_x
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=for apidoc_item newAV_alloc_xz
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These all create a new AV, setting the reference count to 1. If you also know
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the initial elements of the array with, see L</C<av_make>>.
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As background, an array consists of three things:
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=over
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=item 1.
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A data structure containing information about the array as a whole, such as its
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size and reference count.
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=item 2.
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A C language array of pointers to the individual elements. These are treated
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as pointers to SVs, so all must be castable to SV*.
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=item 3.
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The individual elements themselves. These could be, for instance, SVs and/or
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AVs and/or HVs, etc.
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=back
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An empty array need only have the first data structure, and all these functions
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create that. They differ in what else they do, as follows:
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=over
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=item C<newAV> form
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=for comment
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'form' above and below is because otherwise have two =items with the same name,
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can't link to them.
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This does nothing beyond creating the whole-array data structure.
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The Perl equivalent is approximately S<C<my @array;>>
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This is useful when the minimum size of the array could be zero (perhaps there
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are likely code paths that will entirely skip using it).
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If the array does get used, the pointers data structure will need to be
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allocated at that time. This will end up being done by L</av_extend>>,
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either explicitly:
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av_extend(av, len);
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or implicitly when the first element is stored:
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(void)av_store(av, 0, sv);
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Unused array elements are typically initialized by C<av_extend>.
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=item C<newAV_mortal> form
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This also creates the whole-array data structure, but also mortalises it.
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(That is to say, a reference to the AV is added to the C<temps> stack.)
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=item C<newAV_alloc_x> form
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This effectively does a C<newAV> followed by also allocating (uninitialized)
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space for the pointers array. This is used when you know ahead of time the
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likely minimum size of the array. It is more efficient to do this than doing a
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plain C<newAV> followed by an C<av_extend>.
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Of course the array can be extended later should it become necessary.
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C<size> must be at least 1.
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=item C<newAV_alloc_xz> form
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This is C<newAV_alloc_x>, but initializes each pointer in it to NULL. This
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gives added safety to guard against them being read before being set.
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C<size> must be at least 1.
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=back
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The following examples all result in an array that can fit four elements
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(indexes 0 .. 3):
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AV *av = newAV();
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av_extend(av, 3);
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AV *av = newAV_alloc_x(4);
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AV *av = newAV_alloc_xz(4);
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In contrast, the following examples allocate an array that is only guaranteed
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to fit one element without extending:
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AV *av = newAV_alloc_x(1);
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AV *av = newAV_alloc_xz(1);
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=cut
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*/
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#define newAV() MUTABLE_AV(newSV_type(SVt_PVAV))
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#define newAV_mortal() MUTABLE_AV(newSV_type_mortal(SVt_PVAV))
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#define newAV_alloc_x(size) av_new_alloc(size,0)
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#define newAV_alloc_xz(size) av_new_alloc(size,1)
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/*
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* ex: set ts=8 sts=4 sw=4 et:
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*/
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