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448 lines
10 KiB
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448 lines
10 KiB
Plaintext
=head1 NAME
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perltrap - Perl traps for the unwary
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=head1 DESCRIPTION
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The biggest trap of all is forgetting to C<use warnings> or use the B<-w>
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switch; see L<warnings> and L<perlrun/-w>. The second biggest trap is not
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making your entire program runnable under C<use strict>. The third biggest
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trap is not reading the list of changes in this version of Perl; see
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L<perldelta>.
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=head2 Awk Traps
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Accustomed B<awk> users should take special note of the following:
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=over 4
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=item *
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A Perl program executes only once, not once for each input line. You can
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do an implicit loop with C<-n> or C<-p>.
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=item *
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The English module, loaded via
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use English;
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allows you to refer to special variables (like C<$/>) with names (like
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$RS), as though they were in B<awk>; see L<perlvar> for details.
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=item *
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Semicolons are required after all simple statements in Perl (except
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at the end of a block). Newline is not a statement delimiter.
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=item *
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Curly brackets are required on C<if>s and C<while>s.
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=item *
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Variables begin with "$", "@" or "%" in Perl.
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=item *
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Arrays index from 0. Likewise string positions in substr() and
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index().
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=item *
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You have to decide whether your array has numeric or string indices.
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=item *
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Hash values do not spring into existence upon mere reference.
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=item *
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You have to decide whether you want to use string or numeric
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comparisons.
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=item *
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Reading an input line does not split it for you. You get to split it
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to an array yourself. And the split() operator has different
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arguments than B<awk>'s.
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=item *
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The current input line is normally in $_, not $0. It generally does
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not have the newline stripped. ($0 is the name of the program
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executed.) See L<perlvar>.
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=item *
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$<I<digit>> does not refer to fields--it refers to substrings matched
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by the last match pattern.
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=item *
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The print() statement does not add field and record separators unless
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you set C<$,> and C<$\>. You can set $OFS and $ORS if you're using
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the English module.
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=item *
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You must open your files before you print to them.
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=item *
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The range operator is "..", not comma. The comma operator works as in
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C.
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=item *
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The match operator is "=~", not "~". ("~" is the one's complement
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operator, as in C.)
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=item *
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The exponentiation operator is "**", not "^". "^" is the XOR
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operator, as in C. (You know, one could get the feeling that B<awk> is
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basically incompatible with C.)
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=item *
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The concatenation operator is ".", not the null string. (Using the
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null string would render C</pat/ /pat/> unparsable, because the third slash
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would be interpreted as a division operator--the tokenizer is in fact
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slightly context sensitive for operators like "/", "?", and ">".
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And in fact, "." itself can be the beginning of a number.)
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=item *
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The C<next>, C<exit>, and C<continue> keywords work differently.
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=item *
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The following variables work differently:
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Awk Perl
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ARGC scalar @ARGV (compare with $#ARGV)
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ARGV[0] $0
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FILENAME $ARGV
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FNR $. - something
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FS (whatever you like)
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NF $#Fld, or some such
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NR $.
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OFMT $#
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OFS $,
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ORS $\
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RLENGTH length($&)
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RS $/
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RSTART length($`)
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SUBSEP $;
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=item *
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You cannot set $RS to a pattern, only a string.
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=item *
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When in doubt, run the B<awk> construct through B<a2p> and see what it
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gives you.
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=back
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=head2 C/C++ Traps
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Cerebral C and C++ programmers should take note of the following:
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=over 4
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=item *
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Curly brackets are required on C<if>'s and C<while>'s.
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=item *
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You must use C<elsif> rather than C<else if>.
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=item *
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The C<break> and C<continue> keywords from C become in Perl C<last>
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and C<next>, respectively. Unlike in C, these do I<not> work within a
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C<do { } while> construct. See L<perlsyn/"Loop Control">.
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=item *
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The switch statement is called C<given>/C<when> and only available in
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perl 5.10 or newer. See L<perlsyn/"Switch Statements">.
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=item *
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Variables begin with "$", "@" or "%" in Perl.
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=item *
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Comments begin with "#", not "/*" or "//". Perl may interpret C/C++
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comments as division operators, unterminated regular expressions or
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the defined-or operator.
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=item *
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You can't take the address of anything, although a similar operator
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in Perl is the backslash, which creates a reference.
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=item *
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C<ARGV> must be capitalized. C<$ARGV[0]> is C's C<argv[1]>, and C<argv[0]>
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ends up in C<$0>.
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=item *
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System calls such as link(), unlink(), rename(), etc. return nonzero for
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success, not 0. (system(), however, returns zero for success.)
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=item *
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Signal handlers deal with signal names, not numbers. Use C<kill -l>
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to find their names on your system.
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=back
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=head2 JavaScript Traps
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Judicious JavaScript programmers should take note of the following:
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=over 4
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=item *
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In Perl, binary C<+> is always addition. C<$string1 + $string2> converts
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both strings to numbers and then adds them. To concatenate two strings,
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use the C<.> operator.
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=item *
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The C<+> unary operator doesn't do anything in Perl. It exists to avoid
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syntactic ambiguities.
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=item *
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Unlike C<for...in>, Perl's C<for> (also spelled C<foreach>) does not allow
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the left-hand side to be an arbitrary expression. It must be a variable:
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for my $variable (keys %hash) {
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...
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}
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Furthermore, don't forget the C<keys> in there, as
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C<foreach my $kv (%hash) {}> iterates over the keys and values, and is
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generally not useful ($kv would be a key, then a value, and so on).
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=item *
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To iterate over the indices of an array, use C<foreach my $i (0 .. $#array)
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{}>. C<foreach my $v (@array) {}> iterates over the values.
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=item *
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Perl requires braces following C<if>, C<while>, C<foreach>, etc.
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=item *
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In Perl, C<else if> is spelled C<elsif>.
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=item *
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C<? :> has higher precedence than assignment. In JavaScript, one can
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write:
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condition ? do_something() : variable = 3
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and the variable is only assigned if the condition is false. In Perl, you
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need parentheses:
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$condition ? do_something() : ($variable = 3);
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Or just use C<if>.
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=item *
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Perl requires semicolons to separate statements.
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=item *
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Variables declared with C<my> only affect code I<after> the declaration.
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You cannot write C<$x = 1; my $x;> and expect the first assignment to
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affect the same variable. It will instead assign to an C<$x> declared
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previously in an outer scope, or to a global variable.
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Note also that the variable is not visible until the following
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I<statement>. This means that in C<my $x = 1 + $x> the second $x refers
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to one declared previously.
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=item *
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C<my> variables are scoped to the current block, not to the current
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function. If you write C<{my $x;} $x;>, the second C<$x> does not refer to
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the one declared inside the block.
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=item *
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An object's members cannot be made accessible as variables. The closest
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Perl equivalent to C<with(object) { method() }> is C<for>, which can alias
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C<$_> to the object:
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for ($object) {
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$_->method;
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}
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=item *
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The object or class on which a method is called is passed as one of the
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method's arguments, not as a separate C<this> value.
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=back
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=head2 Sed Traps
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Seasoned B<sed> programmers should take note of the following:
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=over 4
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=item *
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A Perl program executes only once, not once for each input line. You can
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do an implicit loop with C<-n> or C<-p>.
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=item *
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Backreferences in substitutions use "$" rather than "\".
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=item *
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The pattern matching metacharacters "(", ")", and "|" do not have backslashes
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in front.
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=item *
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The range operator is C<...>, rather than comma.
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=back
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=head2 Shell Traps
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Sharp shell programmers should take note of the following:
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=over 4
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=item *
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The backtick operator does variable interpolation without regard to
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the presence of single quotes in the command.
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=item *
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The backtick operator does no translation of the return value, unlike B<csh>.
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=item *
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Shells (especially B<csh>) do several levels of substitution on each
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command line. Perl does substitution in only certain constructs
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such as double quotes, backticks, angle brackets, and search patterns.
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=item *
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Shells interpret scripts a little bit at a time. Perl compiles the
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entire program before executing it (except for C<BEGIN> blocks, which
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execute at compile time).
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=item *
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The arguments are available via @ARGV, not $1, $2, etc.
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=item *
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The environment is not automatically made available as separate scalar
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variables.
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=item *
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The shell's C<test> uses "=", "!=", "<" etc for string comparisons and "-eq",
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"-ne", "-lt" etc for numeric comparisons. This is the reverse of Perl, which
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uses C<eq>, C<ne>, C<lt> for string comparisons, and C<==>, C<!=> C<< < >> etc
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for numeric comparisons.
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=back
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=head2 Perl Traps
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Practicing Perl Programmers should take note of the following:
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=over 4
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=item *
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Remember that many operations behave differently in a list
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context than they do in a scalar one. See L<perldata> for details.
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=item *
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Avoid barewords if you can, especially all lowercase ones.
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You can't tell by just looking at it whether a bareword is
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a function or a string. By using quotes on strings and
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parentheses on function calls, you won't ever get them confused.
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=item *
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You cannot discern from mere inspection which builtins
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are unary operators (like chop() and chdir())
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and which are list operators (like print() and unlink()).
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(Unless prototyped, user-defined subroutines can B<only> be list
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operators, never unary ones.) See L<perlop> and L<perlsub>.
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=item *
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People have a hard time remembering that some functions
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default to $_, or @ARGV, or whatever, but that others which
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you might expect to do not.
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=item *
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The <FH> construct is not the name of the filehandle, it is a readline
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operation on that handle. The data read is assigned to $_ only if the
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file read is the sole condition in a while loop:
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while (<FH>) { }
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while (defined($_ = <FH>)) { }..
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<FH>; # data discarded!
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=item *
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Remember not to use C<=> when you need C<=~>;
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these two constructs are quite different:
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$x = /foo/;
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$x =~ /foo/;
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=item *
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The C<do {}> construct isn't a real loop that you can use
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loop control on.
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=item *
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Use C<my()> for local variables whenever you can get away with
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it (but see L<perlform> for where you can't).
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Using C<local()> actually gives a local value to a global
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variable, which leaves you open to unforeseen side-effects
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of dynamic scoping.
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=item *
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If you localize an exported variable in a module, its exported value will
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not change. The local name becomes an alias to a new value but the
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external name is still an alias for the original.
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=back
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As always, if any of these are ever officially declared as bugs,
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they'll be fixed and removed.
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