Conceptually, all functions get their vararg arguments in a vararg
table. The storing of vararg arguments in the stack is always treated
as an optimization.
A vararg table can be virtual. If the vararg table is used only as
a base in indexing expressions, the code does not need to create an
actual table for it. Instead, it compiles the indexing expressions
into direct accesses to the internal vararg data.
It is quite common to write to empty but existing cells in the array
part of a table, so 'luaH_psetint' checks for the common case that
the table doesn't have a newindex metamethod to complete the write.
Tables were using this bit to indicate their array sizes were real
('isrealasize'), but this bit can be useful for tests. Instead, they
can use bit 7 of their 'flag' field for that purpose. (There are only
six fast-access metamethods.) This 'flag' field only exists in tables,
so this use does not affect other types.
In arithmetic/bitwise operators, the call to metamethods is made
in a separate opcode following the main one. (The main
opcode skips this next one when the operation succeeds.) This
change reduces slightly the size of the binary and the complexity
of the arithmetic/bitwise opcodes. It also simplfies the treatment
of errors and yeld/resume in these operations, as there are much
fewer cases to consider. (Only OP_MMBIN/OP_MMBINI/OP_MMBINK,
instead of all variants of all arithmetic/bitwise operators.)
Instead of updating 'L->top' in every place that may call a
metamethod, the metamethod functions themselves (luaT_trybinTM and
luaT_callorderTM) correct the top. (When calling metamethods from
the C API, however, the callers must preserve 'L->top'.)
When calling metamethods for things like 'a < 3.0', which generates
the opcode OP_LTI, the C register tells that the operand was
converted to an integer, so that it can be corrected to float when
calling a metamethod.
This commit also includes some other stuff:
- file 'onelua.c' added to the project
- opcode OP_PREPVARARG renamed to OP_VARARGPREP
- comparison opcodes rewritten through macros
The repetitive code of the arithmetic and bitwise operators in
the main iterpreter loop was moved to appropriate macros.
(As a detail, the function 'luaV_div' was renamed 'luaV_idiv',
as it does an "integer division" (floor division).